My first "finished" prototype project. It is an idler/clicker game inspired by the r/kickopenthedoor reddit page.  All sprites used in the game are hand drawn using my inferior drawing skills.

Get clicking, kill bosses.

Download

Download
0.2.1.zip 948 kB

Install instructions

Extract .zip file, run the .exe

Development log

Comments

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(1 edit)

Game is a bit confusing to me

Why is my energy going down? There is no indication whatsoever on what is happening (i understand that it goes down when you click and when the thingy at top reaches zero but it's not intuitive)

What are the green particles on the enemy? Are they healing themselves?

What does "base damage" do?

Why heal cost 100 when you can barely get 10-15 points(?) per enemy?

What is "greater luck"?

Also, there are moment when you don't have enough point to upgrade anything, is this intentional?

Drawings are really nice, i like it : )

Not bad for the first prototype, keep at it.

Hey and thanks for some nice critique! And i know i need to make some things clearer and give feedback to the player as well as going over the naming of things! (my naming scheme has been quite chaotic, but its getting better).

The heal is intentionally more expensive since I was thinking of the gameplayloop as balancing between having autoclick on/saving up your energy by clicking manually in order to not loose any health!

greater luck gives you a better chance to spawn energy boosters, and when i figure out tooltips ppl will know this! :D 

thisi s not much of a idle and the upgrade system is garbage 

Well, no its not an super "idle" game, but you could leave it running if you tire of all the clicking and only manage autoclick/energy! And what is it about that upgrade system that bad IYO?

i mean you can only go forward most games let you stay on a level to grind up levels and money or wtv 

well that valid, but I wanted the game to be a bit of a pain in the ass for a while. After lvl 30 you will get more money after killing a boss and will be able to buy everything more quickly!